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The Project

The Project

Ready Books Is a free book app that I created as a self project. As a UX designer my methods for creating this application were through research, ideation, and ux principles
2 Months

Duration:

Researching, wireframes, prototyping, ideation

Methods:

Context

As technology continues to grow in our lives and replaces what we once knew like physical books for example , we find it hard to adapt into that field because we're not getting quite the same experience or maybe we feel like the new can't replace the old. For my self project I created an app where users are able to read free books while giving them a simple accessible experience.

My process

1

RESEARCH

 2

2

DEFINE

3

4

IDEATE

PROTOTYPE

5

ITERATE

Research

Competitive Audits

To get a better understanding , I conducted analyses on two of the most popular book apps and found that they definitely  provide an awesome experience there is also information overload. This could make it a little overwhelming for users who are more of the " old school" readers.

Usability Testing

To test the fluency of the app i had a couple of family members test out the app and see if there are any 'advantages' or 'disadvantage' compared to the apps they use. 

Outcome #1

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The feedback 

Keep it simple

Users are unwilling to take the time to learn how books online work . The best option is to aim for a more simple look that directs the users right where they need to go.

Fix towards skill level

Between the 2 book apps there was a bit of a difference in user needs so the information should be fixed towards the user.

Give options

Make it believable 

Just like acting, users want to believe the story you're sharing with them, and to do that, you want to be as unpredictable as possible .

Show your creativity

Using your creativity to it's fullest allows users to relate to your designs and lets their inner creative admire the app in more than one aspect.

Be Inclusive

Create for everybody ! Don't limit your creativity to what's familiar in the tech space. 
Giving users the flexibility for options makes it easier for them to enjoy the app and not settle for less. 

User flows 

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The final project

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